led, headed 5th, ridden to chase winner 14th, hit next, soon one pace
prominent, led after 4th, made rest, hit last, driven out
always in rear, hit 9th, well behind when pulled up 14th
awkward 1st, not jump well early, joined leaders 13th, ridden from 15th, weakened 3 out
in rear, mistakes, well behind when pulled up 2 out
tracked leaders, ridden 10th, lost place and reminders soon after, behind when pulled up after 4 out
tracked leaders, ridden to chase winner from 4 out, staying on towards finish but not reach winner
Earthmover is taken to win the race that is named in his honour under his optimum conditions. He was brought down last time out but in the hope that his confidence has not been affected this game old campaigner is taken to score, and he will prove to be a very popular winner. County Derry rates the main danger but his best form is over a longer trip on a faster surface and for that reason he is opposed. Mrs Be is a fair sort in point-to-points but has failed to reproduce that form over regulation fences while Primitive Rites is better with more cut in the ground, so for the winner we return to Earthmover.