always prominent, led 3f out, kept on gamely when challenged from over 1f out, all out (no time taken due to poor visibility)
in touch, headway 4f out, ridden to challenge from over 1f out, kept on, just failed
led, ridden and headed 3f out, kept on same pace
in touch, ridden and headway 4f out, hung badly left over 2f out, one pace after
chased leaders until weakened 3f out
chased leaders, ridden 5f out, weakened over 3f out
always behind, tailed off
in touch until weakened quickly 5f out, tailed off