made virtually all, joined over 1f out, ran on gamely inside final furlong
always prominent, joined winner going well over 1f out, ridden and not quicken well inside final furlong
in touch, headway over 2f out, close up when not clear run inside final furlong, not recover
mid-division, headway to dispute lead over 1f out, soon ridden, unable to quicken
in touch, until ridden and weakened over 2f out
chased winner until weakened well over 1f out
prominent until ridden and weakened over 2f out
dwelt, effort over 3f out, soon ridden and beaten, tailed off